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U
- uiController - Variable in class cs.eng1.piazzapanic.stations.Station
 - UIOverlay - Class in cs.eng1.piazzapanic.ui
 - UIOverlay(Stage, PiazzaPanicGame) - Constructor for class cs.eng1.piazzapanic.ui.UIOverlay
 - update(Chef) - Method in class cs.eng1.piazzapanic.stations.Station
 - 
Take the chef sent from the Subject and decide what interactions are possible.
 - update(T) - Method in interface cs.eng1.piazzapanic.observable.Observer
 - 
Lets the implementation of Observer deal with the new value that was set in the Subject.
 - updateChefUI(Chef) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
 - 
Show the image of the currently selected chef as well as have the stack of ingredients currently held by the chef.
 - updateOrderActions() - Method in class cs.eng1.piazzapanic.stations.RecipeStation
 - 
Updates the current available actions based on the new customer's order
 - updateProgress(float) - Method in class cs.eng1.piazzapanic.ui.StationActionUI
 - updateProgressValue(Station, float) - Method in class cs.eng1.piazzapanic.ui.StationUIController
 - 
Update progress bar for a station.
 - updateRecipeCounter(int) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
 - 
Update the number of remaining recipes to be displayed.
 - updateRecipeUI(Recipe) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
 - 
Show the current requested recipe that the player needs to make, the ingredients for that, and the number of remaining recipes.
 - updateTimer() - Method in class cs.eng1.piazzapanic.ui.Timer
 - 
Show the minutes and seconds correctly based on the total number of seconds that have passed.
 
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