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I
- id - Variable in class cs.eng1.piazzapanic.stations.Station
 - Ingredient - Class in cs.eng1.piazzapanic.food.ingredients
 - Ingredient(String, FoodTextureManager) - Constructor for class cs.eng1.piazzapanic.food.ingredients.Ingredient
 - ingredientDispensed - Variable in class cs.eng1.piazzapanic.stations.IngredientStation
 - IngredientStation - Class in cs.eng1.piazzapanic.stations
 - IngredientStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient) - Constructor for class cs.eng1.piazzapanic.stations.IngredientStation
 - init() - Method in class cs.eng1.piazzapanic.chef.ChefManager
 - 
Reset each chef to their original position when you load
 - init() - Method in class cs.eng1.piazzapanic.ui.UIOverlay
 - 
Reset values and UI to be in their default state.
 - init(float, float) - Method in class cs.eng1.piazzapanic.chef.Chef
 - init(FoodTextureManager) - Method in class cs.eng1.piazzapanic.food.CustomerManager
 - 
Reset the scenario to the default scenario.
 - inUse - Variable in class cs.eng1.piazzapanic.stations.Station
 - isChopped - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 - isCooked - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 - isInputEnabled() - Method in class cs.eng1.piazzapanic.chef.Chef
 - isPaused() - Method in class cs.eng1.piazzapanic.chef.Chef
 
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